THE BULLETIN

No New Posts When will the game be downloadable?

We don't know yet, and staff will not be making guesses for you. Please wait patiently and look around the forum before asking further questions.

Moderator: Sisu

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0 POSTS
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No New Posts Rules & Regulations

The all-important rules, regulations, guidelines and code of conduct that we ask all of our members, from the newest to the oldest, abide by. These are here to keep you safe and happy as well as to maintain the community as a whole. Please familiarize yourself with these as soon as possible. Frequently check back for updates.

Moderators: Sisu, Lifeon, JeiDoll

2 THREADS
227 POSTS
Official PmC Staff List
by Draheko
Sept 7, 2017 0:48:44 GMT -5
No New Posts Announcements

Want to see our latest announcements? Just come here to see them all!

Moderators: Sisu, Lifeon, RiotApple

8 THREADS
430 POSTS
Please do not make any groups/sites of PmC
by icedragon
Mar 30, 2018 14:20:54 GMT -5
No New Posts Game Diaries

The game diaries are intended to give the community a taste of what's to come and how progress is moving along. The team will provide you, the community user, with the chance at a first glance, behind the scenes look at what we, the team, are up to. Check for the latest game updates here!

Moderators: Sisu, Lifeon, Vexi

2 THREADS
841 POSTS
6.8. Diary, 4000 Members
by CrOwMega
Sept 30, 2018 18:23:51 GMT -5
No New Posts Primitive Call?

Come see what PrimitiveCall is and other information about it.

Moderators: Sisu, Lifeon, Vexi

4 THREADS
772 POSTS
Primitive Call
by Staralgic
Aug 4, 2016 1:05:55 GMT -5

THE PACK

No New Posts Introductions - 3 Viewing

Introduce yourself, say hi! Greet the rest of the pack, or greet an arriving or returning pack member. If you need to go for a while, we have a sub-section for that here as well.

Moderators: Sisu, Lifeon, JeiDoll

Sub-board: Leaving

362 THREADS
3,423 POSTS
Newbie
by corncow
May 27, 2020 9:01:22 GMT -5
No New Posts Suggestions & Ideas

Closed again, but for a short time commenting will still be allowed on threads before being fully locked.

Moderators: Sisu, Lifeon

14 THREADS
213 POSTS
Ideaaaa
by Draheko
Jul 8, 2017 7:25:45 GMT -5
No New Posts Help Us... - 4 Viewing

The point of this board is to supply you with three sub-board sections regarding ideas and concepts that Primitive Call specifically needs attention given to!

Moderators: Sisu, Lifeon

Sub-boards: Help us with 3D meshes, Help us with the forests, Help us with the markings, Help us with the character creator, Participate in a competition

210 THREADS
3,386 POSTS
Lion Animations FINISHED (v5)
by x-November-x
Oct 16, 2017 9:35:22 GMT -5

ART

No New Posts Screen Shots

Screen shots, or screenies, are pictures taken of the game; shared with the community!

Moderators: Sisu, Lifeon, RiotApple

2 THREADS
833 POSTS
Sisu's screen shots (Updated 11.01.)
by Starwater
Dec 28, 2017 12:35:57 GMT -5
No New Posts Galleries - 2 Viewing

Galleries is a place for your art of all kinds! PmC fan art, non-PmC art. All sorts! Sketches, videos, digital or traditional. Share with us.

Moderators: Sisu, Lifeon

Sub-boards: General Art, Literature, PMC Fan Art

377 THREADS
8,534 POSTS
I drew Echo c:
by corncow
May 27, 2020 8:17:24 GMT -5
No New Posts Your Own Characters - 2 Viewing

Want to see your characters in game? Here you can send pictures of them and we may use their features in the character creator! C;

Moderators: Sisu, Lifeon, Vexi

412 THREADS
5,590 POSTS
Lyn's Wolves
by Lyn
Apr 6, 2020 16:05:33 GMT -5

MISCELLANEOUS

No New Posts Forum Games

Pass the time with some forum games!

Moderators: Lifeon, JeiDoll

85 THREADS
36,479 POSTS
Who Can Post Last?
by Lyn
May 29, 2020 12:45:45 GMT -5
No New Posts Off Topic

The off topic board can be used for conversations that don't fit in with the Primitive Call game. Have fun, and be nice to each other!

Moderators: Lifeon, Vexi

156 THREADS
1,458 POSTS
animal crossing!!!!!!
by corncow
May 27, 2020 8:27:19 GMT -5

HELP DEN

No New Posts Game Help

This section has little use until the game's actual release. So until it has been release, this section can not be posted in.

Moderators: Sisu, Lifeon

0 THREADS
0 POSTS
No posts have been made on this board.
No New Posts Forum Help

If you need help with the forum you can come and seek your answers here! Make sure that someone else doesn't already have a thread about the same problem. We'll do our best to serve you!

Moderators: Lifeon, JeiDoll

Sub-board: Tutorials

62 THREADS
773 POSTS
:/
by rilla
May 26, 2019 9:06:21 GMT -5

Legend

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Banditka95, Umi, SpazzySpiritWolf, Lifeon, Lyn, coconutZ

Shoutbox

Local Howl- Question from staff: "What do you think is missing from animal games that are out in the world already? What do you crave most? " We want your opinions!
Savannah1889: can i be pmed the discord too please? May 5, 2020 13:54:45 GMT -5
Lifeon: primitivecall.com/thread/3570/unofficial-pmc-discord There is a thread for the fan discord as well May 5, 2020 18:26:21 GMT -5
Lifeon: Sorry it's been quiet guys, I've just been focusing on deeper research for variouse things, nothing much to show, but I did make a tool for marking mask testing on the wolf thats neat, so markings are happening in the meantime May 24, 2020 2:16:53 GMT -5
Lifeon: The xfur asset is not supported by the new render piplines in unity, so Im also waiting for the new addition of that, and the continued development of the water/foliage shaders May 24, 2020 2:18:20 GMT -5
Lyn: good to hear updates still tho! May 26, 2020 0:31:55 GMT -5
Lyn: idk how games work, but like assets just stop getting supported and stuff? This one game I like is gonna update but IK just died or is no longer supported. I didn't think about how those things happen. I mean obviously they update it but like bruh moment. May 26, 2020 0:37:04 GMT -5
Lifeon: Yeah its a big issue in free to use game engins. The tools for making the game are subpar compared to what an asset developer who specializes in the tech can do, so games use a lot of assets May 26, 2020 14:49:41 GMT -5
Lifeon: and then they only last a few years, before the asset dev gets overwhelmed, cant keep up with engine updates, or feels its no longer worth their time to continue supporting. And suddenly everyone using that asset is on their own May 26, 2020 14:51:14 GMT -5
Lifeon: Sure you still have its working versions, but it limits you to the version of the engine too, so to keep using it you cant let the rest of the game progress technologically May 26, 2020 14:52:53 GMT -5
Lifeon: PmC for example was first in unity 5.2, then it moved to 2017.4a; every shader and texture became obsolete, the character controller obsolete, the animation system obsolete, the rigidbody(physics) system changed. Then it goes to 2018.1f, and 2019.3 May 26, 2020 14:57:14 GMT -5
Lifeon: 2020 versions of unity are out now, but the new render systems so fresh that the most up to date assets only support 2019, which isnt a safe version to build a game in because so much of the render systems still unfinished in it May 26, 2020 14:59:39 GMT -5
Lyn: damn. Legit sounds frustrating having to move around to keep up. I never knew it was like that, even more mad respect to ppl who can actually make games. May 26, 2020 22:55:22 GMT -5
°ÅKËLÅ°: Omg I haven't been here in ages! Good to hear that PmC is still making at least a little progress May 26, 2020 23:44:49 GMT -5
corncow: wow i havent been on here in years, hello everyone :) May 27, 2020 8:13:27 GMT -5
corncow: also @lifeon is unreal engine any different? im not very experienced in game development lol, ive tried May 27, 2020 8:14:02 GMT -5
Lifeon: Unreal has better out of the box features, but fewer assets overall, its also slower to update and while the source codes avalible its not as easy to just replace a tool if ones not to your liking. Plus theres also a matter of scaling DOWN a game May 27, 2020 9:13:47 GMT -5
Lifeon: The ultimate silver lining of unity being so feature bare means if an asset is too laggy, you can alter or remove it, or try a different one. If I wanted to do the same in unreal it wouldnt work, the engines basic tools are more proformant heavy May 27, 2020 9:15:50 GMT -5
Lifeon: I prioritize proformance most when looking at anything, If I can find a way to simplify something than I will, that ranges from simulating other players as AI following your 'network ghost' to storing trees as only world coordinates May 27, 2020 9:18:27 GMT -5
Lifeon: and have the phisical model be 1 of about 30 that teleport to different coordibates as you travel (super aggressive object pooling) May 27, 2020 9:19:10 GMT -5 *
corncow: ooooo okay, thats interesting, thanks lifeon :D May 27, 2020 10:43:35 GMT -5