Off Topic

Status    Subject Created By Replies Views Last Post
Thread Announcement  
newBookmarkLockedFalling Official PmC Staff List
Pages:
Caps/Noro 111 31,600 by Draheko
Sept 7, 2017 0:48:44 GMT -5
Thread Announcement  
newBookmarkLockedFalling For a Healthy Community
Pages:
Kusy 33 9,681 by corncow
Jun 3, 2017 19:48:53 GMT -5
Thread Announcement  
newBookmarkLockedFalling Forum Rules
Pages:
Caps/Noro 114 25,977 by Sona
Feb 20, 2017 12:11:47 GMT -5
Thread Locked Announcement  
newBookmarkLockedFalling Recent Events
Lifeon 9 7,659 by Keyyva
Jul 24, 2015 12:40:30 GMT -5
Thread  
newBookmarkLockedFalling animal crossing!!!!!!
corncow 1 118 by ~flαмε~
Jun 2, 2020 9:28:10 GMT -5
Thread  
newBookmarkLockedFalling Deviantart~
Vulture 4 362 by Staralgic
Nov 2, 2019 10:57:14 GMT -5
Thread  
newBookmarkLockedFalling Unofficial PmC Discord
MinniHowl 9 3,195 by Staralgic
Aug 26, 2019 23:02:02 GMT -5
Thread  
newBookmarkLockedFalling Surviving in the eye of the storm MIDDLE OF NOWHERE!!
Silver-Sparrow 4 384 by GhoztWolve
Jul 22, 2019 5:25:45 GMT -5
Thread  
newBookmarkLockedFalling The Mysterious White Tailed Deer
Silver-Sparrow 2 514 by Silver-Sparrow
Nov 7, 2018 6:02:14 GMT -5
Thread  
newBookmarkLockedFalling The Wolf
MinniHowl 5 781 by CrOwMega
Sept 30, 2018 11:28:57 GMT -5
Thread  
newBookmarkLockedFalling Shed (antler) hunting; rewritten with tips! Edited: 6.11.18
Silver-Sparrow 11 1,160 by Staralgic
Jul 9, 2018 14:08:37 GMT -5
Thread  
newBookmarkLockedFalling Wakki taffy zacki fun
Aragar 1 520 by Staralgic
Mar 29, 2018 20:34:02 GMT -5
Thread  
newBookmarkLockedFalling How?
Humanoid 5 1,256 by Pavaki
Mar 20, 2018 23:01:00 GMT -5
Thread  
newBookmarkLockedFalling Does anyone play the game CerealSoup?
Lyn 12 960 by Legolas
Mar 8, 2018 18:03:07 GMT -5
Thread  
newBookmarkLockedFalling Happy New Year 2018! Best Of My Wildlife Photos 2018 Video!
Silver-Sparrow 4 738 by Silver-Sparrow
Jan 2, 2018 15:51:09 GMT -5
Thread  
newBookmarkLockedFalling I'm back!
☾ Lumi ☽ 5 935 by Staralgic
Dec 19, 2017 7:08:35 GMT -5
Thread  
newBookmarkLockedFalling I don't know what to name my dog
bean 7 1,099 by Celeste
Dec 18, 2017 22:55:34 GMT -5
Thread  
newBookmarkLockedFalling CHRISTMAS is coming!
Pages:
gamerpepper 15 1,368 by Meadowstar
Dec 17, 2017 15:53:11 GMT -5
Thread  
newBookmarkLockedFalling What's your favourite cereal?
Pages:
Amberwolfepic 38 2,518 by vira
Dec 17, 2017 14:05:34 GMT -5
Thread  
newBookmarkLockedFalling Advice From Anyone
Vulture 4 1,029 by Vulture
Dec 15, 2017 13:17:56 GMT -5

Legend

Thread Announcement Sticky Locked new New Poll Bookmark

Board Information & Statistics

Board Description
Off Topic
The off topic board can be used for conversations that don't fit in with the Primitive Call game. Have fun, and be nice to each other!
Board Statistics
Threads and Posts
Total Threads:156
Total Posts:1,459
This board has 2 moderators
Members
On This Board
You cannot create threads.
You cannot reply to threads.
You cannot create polls.
Members Online
Users Viewing
0 Staff, 0 Members, 2 Guests.

Shoutbox

Local Howl- Question from staff: "What do you think is missing from animal games that are out in the world already? What do you crave most? " We want your opinions!
Lifeon: PmC for example was first in unity 5.2, then it moved to 2017.4a; every shader and texture became obsolete, the character controller obsolete, the animation system obsolete, the rigidbody(physics) system changed. Then it goes to 2018.1f, and 2019.3 May 26, 2020 14:57:14 GMT -5
Lifeon: 2020 versions of unity are out now, but the new render systems so fresh that the most up to date assets only support 2019, which isnt a safe version to build a game in because so much of the render systems still unfinished in it May 26, 2020 14:59:39 GMT -5
Lyn: damn. Legit sounds frustrating having to move around to keep up. I never knew it was like that, even more mad respect to ppl who can actually make games. May 26, 2020 22:55:22 GMT -5
°Kayelle°: Omg I haven't been here in ages! Good to hear that PmC is still making at least a little progress May 26, 2020 23:44:49 GMT -5
corncow: wow i havent been on here in years, hello everyone :) May 27, 2020 8:13:27 GMT -5
corncow: also @lifeon is unreal engine any different? im not very experienced in game development lol, ive tried May 27, 2020 8:14:02 GMT -5
Lifeon: Unreal has better out of the box features, but fewer assets overall, its also slower to update and while the source codes avalible its not as easy to just replace a tool if ones not to your liking. Plus theres also a matter of scaling DOWN a game May 27, 2020 9:13:47 GMT -5
Lifeon: The ultimate silver lining of unity being so feature bare means if an asset is too laggy, you can alter or remove it, or try a different one. If I wanted to do the same in unreal it wouldnt work, the engines basic tools are more proformant heavy May 27, 2020 9:15:50 GMT -5
Lifeon: I prioritize proformance most when looking at anything, If I can find a way to simplify something than I will, that ranges from simulating other players as AI following your 'network ghost' to storing trees as only world coordinates May 27, 2020 9:18:27 GMT -5
Lifeon: and have the phisical model be 1 of about 30 that teleport to different coordibates as you travel (super aggressive object pooling) May 27, 2020 9:19:10 GMT -5 *
corncow: ooooo okay, thats interesting, thanks lifeon :D May 27, 2020 10:43:35 GMT -5
bean: that is really interesting, I've been interested in game design for a while, and I had no idea about any of that stuff Jun 8, 2020 15:04:31 GMT -5
bean: actually I just started making one of my characters in blender, it's pretty fun Jun 18, 2020 16:04:07 GMT -5
Lifeon: Hell yeah, blenders great Jun 19, 2020 21:23:27 GMT -5
bean: If I want to eventually rig and animate him, is it better to model the inside of the mouth separately? Jun 20, 2020 13:39:48 GMT -5
SpazzySpiritWolf: :( :( welp I lost my discord to 2FA. Can someone send me the linky so I can rejoin again Jun 21, 2020 1:31:05 GMT -5
Lifeon: Yes, making the inside of the mouth, teeth etc all separate objects will make rigging way faster, you can combine them to 1 object after if you want. Setting different sections to different materials in the same object also works nicely Jun 21, 2020 3:20:10 GMT -5
bean: oh okay, good to know. I guess the same goes for the eyes then Jun 21, 2020 11:34:26 GMT -5
Lifeon: yuppp, any overlapping part of the model is better as a separate object or material for rigging Jun 22, 2020 21:43:54 GMT -5
bean: well I sculpted on it before it was done, which messed the whole thing up :') so I have to start over Jul 7, 2020 14:24:06 GMT -5