Welcome to Primitive Call (shortened to PmC). We are a work in progress MORPG (multiplayer online roleplaying game). In Primitive Call, you will take on the role of a wolf in a natural, northern-nature setting. There will be several different sorts of terrain in which you, as a wolf, can take up for territory. Target your choice of prey from various different animals and different levels of hunting difficulty. And have fun with your fellow members in your own pack!
CURRENT STATUS: Work in progress.
No definitive release date.
CURRENT OBJECTIVE: Version 4
More controller & AI
This is the official forum of Primitive Call. Our most recent updates can be found in the game diaries or staff announcements! Please bear with us as we chug along in making Primitive Call. Your support is appreciated.
Welcome to the pack! I completely understand the username thing, I've had some weird phases, you can call me Azure or Az. I think something went weird with the title of your thread, unless that was intentional?
Lifeon: Sorry it's been quiet guys, I've just been focusing on deeper research for variouse things, nothing much to show, but I did make a tool for marking mask testing on the wolf thats neat, so markings are happening in the meantime
May 24, 2020 2:16:53 GMT -5
Lifeon: The xfur asset is not supported by the new render piplines in unity, so Im also waiting for the new addition of that, and the continued development of the water/foliage shaders
May 24, 2020 2:18:20 GMT -5
Lyn: good to hear updates still tho!
May 26, 2020 0:31:55 GMT -5
Lyn: idk how games work, but like assets just stop getting supported and stuff? This one game I like is gonna update but IK just died or is no longer supported. I didn't think about how those things happen. I mean obviously they update it but like bruh moment.
May 26, 2020 0:37:04 GMT -5